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Electrobun

Ultra-fast desktop apps with TypeScript, Bun, and Zig

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Electrobun is an open-source cross-platform desktop app framework that combines TypeScript with Bun runtime and Zig for native performance. It produces 12MB base installs versus hundreds of MB for Electron, while maintaining full web technology compatibility. Electrobun uses the system's native webview instead of bundling Chromium, delivers sub-second cold starts, and provides native OS integrations through a Zig bridge layer.

Electrobun addresses the fundamental problem with Electron-based desktop apps: bloated bundle sizes and high memory consumption caused by shipping an entire Chromium browser with every application. Instead of bundling a browser engine, Electrobun leverages the operating system's native webview component, reducing base application size from hundreds of megabytes to approximately 12MB. The Bun JavaScript runtime replaces Node.js for the main process, delivering significantly faster startup times and lower memory overhead.

The framework's architecture uses Zig as a bridge layer between the TypeScript application code and native operating system APIs. This provides access to system notifications, file dialogs, menu bars, tray icons, and other platform-specific features without the overhead of a full native development environment. Developers write their UI in standard web technologies and their backend logic in TypeScript, while Zig handles the performance-critical native integrations transparently.

Released as v1.0 in February 2026, Electrobun has already gained over 11,000 GitHub stars, signaling strong demand for a lighter Electron alternative. The framework targets developers who want the productivity of web technologies for desktop apps without the performance and size penalties. It supports hot module replacement during development, TypeScript-native APIs for window management and IPC, and produces signed, distributable application bundles for macOS with Windows and Linux support in progress.

Pricing

Free and open source

Platforms

macOS (primary) — Windows and Linux in progress

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